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UPDATE

CRYSERV CLIENT  Game Client - Mandatory Update

Patch Notes ( v.2.0.1124.0 )
FY71 rebalanced with improved handling and adjusted damage
A very secret ๐Ÿ‘€ but very obvious innovation, let yourselves be surprised
The minimum time one must be dead has been increased from 2.5 to 3 seconds
Various additional fixes, optimizations, and improvements ( 9 sub-items )

This update mainly reflects changes to the server files - amusingly, itโ€™s usually the other way around. Aside from technical adjustments, only the FY71 rebalance remains, which should hopefully now be a real alternative to the SCAR.

» Available from the 2026-04-12.



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UPDATE

CRYSERV - PHOENIX, PHOENIX-BASE & nTEC 2.0  Server Files - Mandatory Update

Patch Notes ( v.1.0.1098.0 )
Phoenix: Added C++ API Function "g_gameRules.game:RemoveDelayedProjectiles()"
Phoenix: Added C++ API Function "g_gameRules.game:ResetEntitySchedules()"
Phoenix: Various additional optimizations and improvements ( 32 sub-items )
Phoenix: Default.pak and Modified.pak updated
nTEC: Refactoring and improvements of the Conquest plugin

» Available from the 2026-04-12.



UPDATE

CRYSERV CLIENT  Game Client - Mandatory Update

Patch Notes ( v.2.0.1123.2 )
Added emoji selection using PAGE UP | PAGE DOWN for direct and visible cycling
Updated chat history navigation to CTRL + PAGE UP | CTRL + PAGE DOWN or CTRL + ARROW UP | CTRL + ARROW DOWN
Removed the icon above player names to reduce unnecessary HUD clutter and improve overall visibility
Adjusted teamfire warning ( red cross ) for melee attacks with fists to only trigger in close range
Removed F-key emoji shortcuts as they proved impractical without visual feedback
The mouse cursor is now hidden while the credits are displayed, and the music is properly stopped if a map change occurs
Changed the shooter health bar display in vehicles to match vehicle damage indicators
 → 0 = no damage, values above 0 indicate damage
Various additional fixes, optimizations, and improvements ( 8 sub-items )

This update has to be triggered manually if you want to update.

Patch Notes ( v.2.0.1123.1 )
Fixed incorrect teamfire warning behavior in vehicles
Fixed incorrect shooter health bar behavior in vehicles showing vehicle damage for gunners
Fixed shooter health bar behavior in vehicles to correctly reflect the value at the time of the kill
Various additional fixes, optimizations, and improvements ( 2 sub-items )

This update has to be triggered manually if you want to update and get rid of these issues.

Patch Notes ( v.2.0.1123.0 )
Added the ability to throw grenades while reloading
Added additional CVars for client-hosted servers, extending their functionality
Added optional server-side Armor Mode Fire Assist for more consistent combat behavior
Adjusted the damage radius of C4 and frag grenades for more predictable damage behavior
Fixed missing spacing when using multiple emoji shortcuts
Fixed a rare, hard-to-find bug in the input flow improvements
Fixed that explosives only used the minimum radius for damage calculation
New emoji โ˜ ๏ธ added and mapped to "X_X"
New emoji ๐Ÿชฆ added and mapped to "X_x"
Various additional fixes, optimizations, and improvements ( 22 sub-items )

» Available from the 2026-03-22.



UPDATE

CRYSERV - PHOENIX, PHOENIX-BASE & nTEC 2.0  Server Files - Mandatory Update

Patch Notes ( v.1.0.1097.0 )
Phoenix: Server-side adjustments made to support the client changes
Phoenix: Default.pak and Modified.pak updated
nTEC: Server-side adjustments made to support the client changes

» Available from the 2026-03-22.



UPDATE

CRYSERV CLIENT  Game Client - Mandatory Update

Patch Notes ( v.2.0.1122.0 )
Improved console message display with automatic line wrapping to prevent text from being cut off
Improved emoji detection and editing behavior so emojis act as single characters
Two minor fixes related to the recent input flow improvements
New emoji ๐Ÿ‘€ added and mapped to "@@"
Changed emoji shortcut CTRL + F12 from ๐Ÿค– to ๐Ÿ‘€, as it is used more frequently in chat
Various additional fixes, optimizations, and improvements ( 12 sub-items )

To provide a clear overview after the recent updates and changes, a complete list of all available chat emojis with their mappings, as well as all emoji shortcuts, is provided below.

   Available Emojis

			POSITIVE / FRIENDLY
			 :) โ†’ ๐Ÿ™‚         ;) โ†’ ๐Ÿ˜‰         :D โ†’ ๐Ÿ˜„         xD โ†’ ๐Ÿ˜†
			 :P โ†’ ๐Ÿ˜›         :p โ†’ ๐Ÿ˜‹         ;P โ†’ ๐Ÿ˜œ         :* โ†’ ๐Ÿ˜˜
			 8) โ†’ ๐Ÿ˜Ž        O:) โ†’ ๐Ÿ˜‡         =) โ†’ ๐Ÿ˜…         :J โ†’ ๐Ÿ˜

			NEGATIVE / CONFUSED / INTENSE
			 :( โ†’ ๐Ÿ™        >:( โ†’ ๐Ÿ˜ก        :=( โ†’ ๐Ÿ˜ญ         :\ โ†’ ๐Ÿ˜•
			x_x โ†’ ๐Ÿ˜ต        -_- โ†’ ๐Ÿ™„        o_O โ†’ ๐Ÿคจ         %) โ†’ ๐Ÿ˜ตโ€๐Ÿ’ซ
			 :| โ†’ ๐Ÿค        O_O โ†’ ๐Ÿ˜ฏ        >:) โ†’ ๐Ÿ˜ˆ         :x โ†’ ๐Ÿคฎ

			GESTURES
			 =b โ†’ ๐Ÿ‘         =p โ†’ ๐Ÿ‘Ž         o/ โ†’ ๐Ÿ‘‹         o7 โ†’ ๐Ÿซก

			SYMBOLS
			 <3 โ†’ โค๏ธ        ~@~ โ†’ ๐Ÿ’ฉ         /\ โ†’ ๐Ÿ”ฅ        [:| โ†’ ๐Ÿค–
			 @@ โ†’ ๐Ÿ‘€        X_X โ†’ โ˜ ๏ธ        X_x โ†’ ๐Ÿชฆ


» Available from the 2026-03-12.



GENERAL

CRYSIS WARS - CRYSERV GAMEPLAY

For all those interested, here are some GamePlay videos from the last sessions ๐Ÿ™‚ ...

» Coast Icey - Instant Action
» Olympus - Instant Action
» Peak - Instant Action
» Cobra Race - Instant Action
» Bloodrun - Instant Action
» Island CW - Instant Action
» Christmas - Instant Action



UPDATE

CRYSERV CLIENT  Game Client - Mandatory Update

strong>Patch Notes ( v.2.0.1121.1 )
Fixed sprint not being accepted immediately after spawning if zoomed in beforehand
Added emoji shortcuts as a temporary solution for quicker emoji usage

Just a small Hotfix that fixes a bug I noticed yesterday during the rounds. The reason I didn't notice it during debugging is that the bug primarily only occurs immediately after spawning.

Patch Notes ( v.2.0.1121.0 )
Fixed the overheating indicator not resetting reliably when switching weapons or after a revive
Improved zoom handling during weapon actions and removed unnecessary input restrictions
New Add-on added: Missile Launcher Skin from Crysis 1
New emoji ๐Ÿ”ฅ added and mapped to "/\"
New emoji ๐Ÿ’ฉ added and mapped to "~@~"
New emoji ๐Ÿค– added and mapped to "[:|"
Various additional fixes, optimizations, and improvements ( 37 sub-items )

» Available from the 2026-03-05.



UPDATE

CRYSERV - PHOENIX, PHOENIX-BASE & nTEC 2.0  Server Files - Mandatory Update

Patch Notes ( v.1.0.1096.2 )
nTEC: Removed the string abbreviation for console messages due to the new client feature for automatic line breaks


Patch Notes ( v.1.0.1096.1 )
Phoenix: Fixed an issue where AV-Mines were being counted as long-range kills
Phoenix: Various additional fixes, optimizations, and improvements ( 8 sub-items )
nTEC: Fixed an issue where AV-Mines were being counted as long-range kills

Patch Notes ( v.1.0.1096.0 )
Phoenix: Server-side adjustments made to support the client changes
Phoenix: Default.pak and Modified.pak updated

» Available from the 2026-03-05.



UPDATE

CRYSERV CLIENT  Game Client - Mandatory Update

Patch Notes ( v.2.0.1120.0 )
Input flow improvements - Sprint, Zoom, Reload and Modify
Animation Sync Improvements - Sprint, Zoom, Reload and Modify
Weapon Raising Improvements - Wall Proximity Handling
Crosshair Refinement - Tools & Deployable Explosives
Minor bug fixes and improvements regarding the Hurricane pre-spinning feature
Controller weapon handling is now fully unified with mouse and keyboard input
Added new Add-ons: Hurricane Warhead Skin and MP5 Jungle Camo Skin
The Hurricaneโ€™s handling inertia has been increased for balancing reasons
Weapon raising no longer triggers for the Repair Kit, Multitool, or while in prone stance
Various additional fixes, optimizations, and improvements ( 94 sub-items )

This update includes a broad set of refinements across core gameplay systems, with a strong focus on input flow, animation synchronization, weapon handling, and overall interaction consistency.

» Available from the 2026-02-22.



UPDATE

CRYSERV - PHOENIX, PHOENIX-BASE & nTEC 2.0  Server Files - Mandatory Update

Patch Notes ( v.1.0.1095.0 )
Phoenix: Server-side adjustments made to support the client changes
Phoenix: Default.pak and Modified.pak updated

» Available from the 2026-02-22.



UPDATE

CRYSERV CLIENT  Game Client - Mandatory Update

Patch Notes ( v.2.0.1119.0 )
Added independent Hurricane barrel spinning, allowing rotation without firing
Changed weapon behavior to prevent firing from continuing when a weapon becomes raised
Changed weapon behavior to block reloading while a weapon is raised
Rebalanced Hurricane, Gauss Rifle, and DSG1 to better match their intended roles
 → Hurricane: Spin-up time changed to the original value, i.e. 70% slower
 → Hurricane: Damage changed to the original value, i.e. from 24 to 21
 → Hurricane: Added overheating to limit sustained fire
 → Gauss Rifle + DSG1: Reduced spread and recoil while standing still
Fixed tripod weapons potentially becoming buggy when disconnecting during use
Improved clarity by hiding inventory ammunition when unlimited reloadable ammo is active
Various additional fixes, optimizations, and improvements ( 16 sub-items )

The standout addition in this update is the ability to rotate the Hurricaneโ€™s barrel independently of firing. This small but noticeable feature improves responsiveness and visual feedback, while remaining fully optional and preserving the weaponโ€™s original behavior.

The Hurricane was overperforming, so it has been rebalanced to better align with overall gameplay. Further adjustments may follow if additional tuning is needed.

» Available from the 2026-02-07.



UPDATE

CRYSERV - PHOENIX, PHOENIX-BASE & nTEC 2.0  Server Files - Mandatory Update

Patch Notes ( v.1.0.1094.0 )
Phoenix: Server-side adjustments made to support the client changes
Phoenix: Added C++ API Function "g_gameRules.game:SetInputFrozen(playerId, freeze)"
Phoenix: Renamed C++ API Function "OpenWebAddress(playerId, url)" to "OpenWebURL(playerId, url)"
Phoenix: Standardized C++ generated global variables to align with existing Lua conventions
Phoenix: Default.pak and Modified.pak updated
Phoenix: Lua-API-documentation revised
nTEC: Updated to align with the standardized naming conventions
nTEC: Plugin "conquest" slightly revised
BASE: Updated to align with the standardized naming conventions

» Available from the 2026-02-07.



UPDATE


CRYSERV CLIENT  Game Client - Mandatory Update

Patch Notes ( v.2.0.1118.0 )
Fixed third-person crosshair alignment to match the actual aiming position
Fixed significant third-person aiming deviation of the rocket launcher laser
Fixed the Hurricaneโ€™s barrel being visible when joining a server if the weapon was equipped but not selected
Fixed incorrect arm positioning on the parachute in third person ( hands not aligned with the handles )
Fixed third-person camera distance adjustments during actions with enforced static values ( tripod weapons, parachute, free fall )
Fixed the playerโ€™s personal weapon being visible to other players while using a tripod-mounted weapon after joining a server
Fixed character state corruption when receiving a weapon while using a tripod-mounted weapon
Fixed incorrect muzzle flash positioning on the AH machine gun ( all variants )
Standardized laser ranges for all weapons, as they use the same LAM and LAMRifle
The item selected before a free fall/parachute jump will now be restored after landing
Adjusted LAM and LAMRifle behavior to allow laser activation on bots
Various additional fixes, optimizations, and improvements ( 25 sub-items )

This update delivers multiple fixes and improvements focused on third-person gameplay. Particularly noteworthy are the corrected third-person crosshair alignment when aiming without a LAM, now matching the actual firing direction, and the rocket launcherโ€™s third-person laser matching its first-person firing position.

» Available from the 2026-01-28.



UPDATE

CRYSERV CLIENT  Game Client - Mandatory Update

Patch Notes ( v.2.0.1117.0 )
Fixed an issue where players could randomly take damage from the AV Machinegun tripod weapon across the map
Fixed an issue where the command history was not being reset properly - this crept in with the last update
Fixed an issue where the gun turret barrels rotated in a different direction than those of other weapon classes
Fixed an issue where it was possible to enter zoom mode in third-person view while the weapon was raised or lowered
Fixed an issue that caused DisplayFlashMessages to flood the screen when received while the menu was open
Changed the third-person distance reset key to CTRL + PAGE DOWN
Changed the third-person follow mode toggle to CTRL + PAGE UP
Changed the command history entry removal shortcut to CTRL + DELETE
Changed the shortcut to clear the entire chat input line to CTRL + DELETE
Added that you can also remove a command history entry with CTRL + BACKSPACE
Added that you can also clear the entire chat line with CTRL + BACKSPACE
Various additional optimizations and improvements ( 4 sub-items )

As usual, a few small issues only showed up after the update went live - pretty typical, right ๐Ÿ˜… ?

The gun turret barrels were rotating in a different direction than all other barrel-based weapons. This particular kind of madness ๐Ÿ˜ตโ€๐Ÿ’ซ had to be stopped.

In addition, this update fixes several minor issues from the previous update, as well as a few additional bugs. That should cover everything for now. No further surprises are expected ๐Ÿซก.

» Available from the 2026-01-23.



UPDATE


CRYSERV CLIENT  Game Client - Mandatory Update

Patch Notes ( v.2.0.1116.0 )
AH-Machinegun, Gun Turrets, and Hurricane barrel now rotate in third person when firing
Added chat history feature allowing you to browse, edit, and reuse the last 50 chat messages
Added the ability to copy chat messages from the in-game chat using CTRL + C
Added a new menu option to enable or disable weapon fire lighting effects
Fixed gun turret pitch and yaw visibility being limited to ~100 meters
Fixed an issue where the MP5 and SPARC-Rifle played a duplicate reload sound
Fixed an issue where resetting screen FX on first spawn could cause unintended visual blending
Fixed an issue where object view distance differed between client-hosted and dedicated servers
Fixed an issue where creating a client-hosted server could cause two menu sounds to play simultaneously
Removed the obsolete and no longer selectable Low Spec Mode from certain graphics settings
Updated the C1-Launcher ( Crysis.exe ) to version V8
Various minor optimizations and adjustments ( 16 sub-items )

Comrade released the new version of the C1-Launcher yesterday in version 8. We have been using version 6 here on CryServ for the past two years, as the original Crysis.exe causes many issues on Windows 10 and especially Windows 11.

We have been testing version 8 internally for about a week now, and the game is significantly more stable. Most importantly, it is finally fully usable in 4K. I personally experienced only a single crash in approximately 20 hours of usage.

We hope you enjoy these changes, and as always, we appreciate your feedback.

» Available from the 2026-01-21.


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