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UPDATE


CRYSERV CLIENT  Game Client - Mandatory Update

Patch Notes ( v.2.0.1100.0 )
Added direct options to toggle the silencer and laser sight and extended the mouse and keyboard key assignments accordingly
Added CVar "g_itemMassMultiplier" - Adjustment of the inertia caused by the current item / weapon
Mouse and keyboard key assignments have been partially regrouped and named more clearly for better understanding
Fixed that the numbers of the speed display could flicker at maximum speed due to the removed original artificial speed limit
Fixed that players with exactly 0 health points did not die ( original game error, known as 0 HP bug )
Various minor optimizations and adjustments ( 19 sub-items )

Quickly removing or attaching the Laser Sight or the Silencer was always a bit awkward, so we simplified the whole thing a bit. There are now direct buttons for this which you can freely reassign according to your wishes in the button assignments, the standard assignment is K for the Silencer and L for LAM / LAMRifle. Support for the Buy Menu is of course also included, including a memory function for the laser color of your choice and the flashlight is also supported, so you could now theoretically give morse code πŸ˜„.

With the added CVar it is possible to noticeably increase the speed of the gameplay according to the server-sides value, I have set it in the pre-configuration of the SSM's so that a value of 0.2 applies to standard maps without vehicles, but you can also check the used value of the server operator at any time with the β€œconfig” chat command.

We hope that we have been able to meet the wishes of some players with these changes πŸ™‚.

» Available from the 2025-02-09.



new

UPDATE

CRYSERV - PHOENIX, PHOENIX-BASE & nTEC 2.0  Server Files - Mandatory Update

Patch Notes ( v.1.0.1082.0 )
Phoenix: Fixed that players with exactly 0 health points did not die ( original game error, known as 0 HP bug )
Phoenix: Added CVar "g_itemMassMultiplier" - Adjustment of the inertia caused by the current item/weapon
Phoenix: Various minor optimizations and adjustments ( 13 sub-items )
Phoenix: Lua-API-documentation revised
Phoenix: Phoenix: Default.pak and Modified.pak updated
nTEC: Fixed that players with exactly 0 health points did not die ( original game error, known as 0 HP bug )
nTEC: Various minor optimizations and adjustments ( 16 sub-items )
nTEC: Version number increased to 2.0.1024 ( complete update necessary )
BASE: Various minor optimizations and adjustments ( 2 sub-items )

Since some XML files have changed in this update, server operators will need to replace the *.pak file to ensure that nobody gets kicked from the server when file check is enabled on it.

» Available from the 2025-02-09.



UPDATE


CRYSERV CLIENT  Game Client - Mandatory Update

Patch Notes ( v.2.0.1099.0 )
Added speed indicator to the Helicopter, VTOL and Parachute & Revision of the Vehicle HUD
Added a information to START THE ENGINE(S) when this feature is activated on a server
Fixed that in part fatal behavior of the GaussCannon in third person view as modifications for additionally vehicles
Fixed that players could buy more ammunition in vehicles with the quick buy button than was possible on client-servers
Fixed that ammunition could no longer be purchased for the vehicle itself in supply vehicles on client-servers
Fixed that the score panel was no longer visible when players tried to open the map in AFK mode
Fixed that the autofire function fired unintentionally after reloading under certain circumstances
Fixed that the military tank track systems were displayed blurred
Fixed that the engine was not displayed in red in vehicles when it was deactivated via the Lua API
Fixed misleading localization entries in Power Struggle in all three languages
Fixed that the FPS and Ping display were not displayed in red during an EMP
Fixed that the unlimited ammo CVar in MP has not worked as intended besides the whole feature was reworked
Removed the syntax listing for synonyms ( give, pp, power ) of console commands on client-servers
Inverted listing of possible resolutions, so that the native resolution is always at the top
Various minor optimizations and adjustments ( 39 sub-items )

In this update, you can marvel at the sharpest military tank track system you've ever seen in Crysis 🀩. Plus, you can now see exactly how fast you'll hit the ground in case your parachute doesn't open again πŸ˜‰ ... or just in a controlled glide πŸ˜ƒ ... new speed records for airworthy vehicles can finally be set ... because there is now a speed display here too! We also added a hint that you have to start the engine(s) of a vehicle, for all those who were desperately pressing on their keyboard and asked themselves WTF 🀬 when the engine start button feature was activated on a server πŸ˜„.

Of course, we have also fixed bugs that we have found or that have been reported by third parties, as in almost every update ... as well as made a ton of other little tweaks and optimizations for you, to have the best Crysis Wars Nanosuit experience possible 😍.

Thanks to GokuTM and 76th for reporting two of the bugs fixed in this update.

» Available from the 2025-02-01.



UPDATE

CRYSERV - PHOENIX, PHOENIX-BASE & nTEC 2.0  Server Files - Mandatory Update

Patch Notes ( v.1.0.1081.0 )
Phoenix: Various minor optimizations and adjustments ( 14 sub-items )
Phoenix: Lua-API-documentation revised
Phoenix: Phoenix: Default.pak and Modified.pak updated
nTEC: Various chat commands extended by some syntaxes and improved the usability
nTEC: Version number increased to 2.0.1023 ( complete update necessary )

Since some XML files have changed in this update, server operators will need to replace the *.pak file to ensure that nobody gets kicked from the server when file check is enabled on it.

» Available from the 2025-02-01.



UPDATE

CRYSERV CLIENT  Game Client - Mandatory Update

Patch Notes ( v.2.0.1098.0 )
Revised picking up of incendiary ammunition and grenades for the grenade launcher attachment
Added to the FGL40 also a reload indicator, so players can see when the next shot is ready
Further optimization of the revised weapon reload times
Fixed that players could buy ammunition outside of service zones
Fixed that you could not get ammunition in service zones for a spawned MP5, SPARC and PAX on a client server
Auto complete entries on client servers extended by vehicle modifications
SCARTutorial rubber bullet magazine increased from 30 to 40 rounds
 → Standardization with the SCAR standard magazine
SCAR incendiary ammunition magazine reduced from 40 to 30 rounds
 → Standardization with the FY71, besides in the buy menu there are also only 30-round magazines for this type of ammunition

Another update, because the animation times on servers were not kept correctly for some weapons, so we had to add another variable, especially for the servers. With this last adjustment we think we have finally found the perfect compromise between weapon handling and visual immersion.

Thanks to GraafiK / PoK for reporting one of the bugs fixed in this update.

» Available from the 2025-01-19.



UPDATE

CRYSERV - PHOENIX, PHOENIX-BASE & nTEC 2.0  Server Files - Mandatory Update

Patch Notes ( v.1.0.1080.0 )
Phoenix: Revised picking up of incendiary ammunition and grenades for the grenade launcher attachment
Phoenix: Further optimization of the revised weapon reload times
Phoenix: Fixed that players could buy ammunition outside of service zones
Phoenix: SCARTutorial rubber bullet magazine increased from 30 to 40 rounds
 → Standardization with the SCAR standard magazine
Phoenix: SCAR incendiary ammunition magazine reduced from 40 to 30 rounds
 → Standardization with the FY71, besides in the buy menu there are also only 30-round magazines for this type of ammunition
Phoenix: Anti-Cheat times adapted to new reloading times and the detection time of the rocket launcher has been revised
Phoenix: Phoenix: Default.pak and Modified.pak updated
nTEC: Fixed that players could buy ammunition outside of service zones

Since some XML files have changed in this update, server operators will need to replace the *.pak file to ensure that nobody gets kicked from the server when file check is enabled on it.

» Available from the 2025-01-19.



UPDATE

CRYSERV CLIENT  Game Client - Mandatory Update

Patch Notes ( v.2.0.1097.0 )
Fixed the Hurricane not firing when the fire button was pressed while reloading, after reloading ( Hotfix )
Fixed that weapons were sporadically blocked for a short time after reloading ( Hotfix )
Fixed that the assigned nanosuit direct buttons did not work when the player was on ladders, in vehicles or in free fall
Fixed that the rotor animation of the helicopter was jerky ( credits & thanks to 76TH for this fix )
Fixed the sporadic switch back to first person when firing the secondary weapon in third person with dual weapons
Standard assignment for new profiles for changing seats changed from 0 to C ( C like change seats )
Standard assignment for new profiles for toggling the night vision device changed from I to N ( N like Night Vision or Nano Vision )
Added a command overview for the added console commands on client servers
 → cc commands or cc help
Update to the official V6 version of the C1 launcher ( We used an intermediate version until now )

Due to two things that we unfortunately did not notice during our work on the last version, we unfortunately have to publish a Hotfix for yesterday's client. This also applies to the server dlls and associated mod paks.

» Available from the 2025-01-16.



UPDATE

CRYSERV - PHOENIX, PHOENIX-BASE & nTEC 2.0  Server Files - Mandatory Update

Patch Notes ( v.1.0.1079.0 )
Phoenix: Fixed the Hurricane not firing when the fire button was pressed while reloading, after reloading ( Hotfix )
Phoenix: Fixed that weapons were sporadically blocked for a short time after reloading ( Hotfix )
Phoenix: Default.pak and Modified.pak updated
Misc: Update to the official V6 version of the C1 launcher ( We used an intermediate version until now )

Since some XML files have changed in this update, server operators will need to replace the *.pak file to ensure that nobody gets kicked from the server when file check is enabled on it.

» Available from the 2025-01-16.



UPDATE

CRYSERV CLIENT  Game Client - Mandatory Update

Patch Notes ( v.2.0.1096.0 )
Service zones in Power Struggle revised, players can now also get ammunition for handguns in vehicles there
Availability of proto-weapon ammunition changed for balancing reasons
 → Ammunition for the TAC and Singularity Tank is now only available in the service zones of factories
 → Ammunition for portable prototypes is now only available in the buy and service zones of factories and bunkers
Due to the reduced availability of TAC and Singularity ammunition, these have been reduced to 200 PP across the board
TAC and Singularity tanks now have an ammunition capacity of two rounds, so an additional projectile can be purchased directly
Price adjustment of incendiary ammunition from 50 to 25 PP
Fixed that the spread of the mounted AlienMOAC's was considerably too high, these are now consistent with the Alienmount
Fixed that players could pick up additional 300 rounds of ammo for the MP5, now it's 150
Fixed that players could not pick up incendiary ammunition and grenade launcher ammunition from weapons
Fixed the faulty first and third person SPARC muzzle flash effect
Fixed reload animation of the FGL40 and Shotgun when there is less ammunition in the inventory than needed
Fixed that the AY69 becoming unusable in zoom mode when changing fire mode with "Legacy Iron Sight" enabled
Fixed that sitting in a supply vehicle, ammunition was hidden and therefore not available
Fixed that the menu configuration for toggling the seats was incorrectly assigned and did not work as expected
Fixed that sitting in a vehicle, the number keys could not be used for the buy menu
Fixed that the reload time of weapons was shorter than the animation time for reloading
Fixed the third person reload animation taking longer than the reload itself and in first person
Fixed that the muzzle flash effect was no longer displayed when switching from 3rd to 1st view
Various minor optimizations and adjustments ( 59 sub-items ( only fixed bugs this time ) )

An incredible 71 bug fixes have been added up in this update ... and the best thing is, only three of them are our own bugs that had crept in πŸ˜„. In addition, the functionality of the service zones in Power Struggle has been expanded.

Since we had to make changes to the XML files in this update, it unfortunately has to be a Mandatory Update so that nobody gets kicked from a server when file check is enabled on it.

Thanks to GraafiK / PoK and Π‘Π»ΠΈΠ½Ρ‡ΠΈΠΊ for reporting three of the bugs fixed in this update.

» Available from the 2025-01-15.



UPDATE

CRYSERV - PHOENIX, PHOENIX-BASE & nTEC 2.0  Server Files - Mandatory Update

Patch Notes ( v.1.0.1078.0 )
Phoenix: Revision of the functionality of service zones in Power Struggle
Phoenix: Various minor optimizations and adjustments ( 39 sub-items ( only fixed bugs this time ) )
Phoenix: Default.pak and Modified.pak updated
nTEC: Revision of the functionality of service zones in Power Struggle
nTEC: Fixed that it was possible to buy the PAX in small proto factories even though it was disabled
nTEC: Fixed that it was not possible to buy a TACGun in small proto factories if the TACGunEX was additionally activated
nTEC: Version number increased to 2.0.1022 ( complete update necessary )

A few small adjustments, some bug fixes in the original code ... nothing more really πŸ‘€ , ... when I created the new Phoenix.dll today, I was surprised that it had added up to over 900 lines of C++ code that had to be changed πŸ˜„.

As many XML files have changed and are also prerequisites for the new client version in C++, this must be a Mandatory Update, server operators will need to replace the *.pak file to ensure that nobody gets kicked from the server when file check is enabled on it.

» Available from the 2025-01-15.



UPDATE


CRYSERV CLIENT  Game Client - Mandatory Update

Patch Notes ( v.2.0.1095.1 )
Added the Crysis 1 Shotgun skin and the Crysis Warhead AY69 skin to the Add-ons
Revised the description of some Add-ons
Fixed that Ready to Scan was no longer displayed on the Radarkit ( has crept into the last update )
Fixed that the automatic zoom was not reset when reloading under certain conditions
Fixed a sound bug that occurred when switching the view mode with a MOAR weapon
Fixed that in fire mode "Rapid" after a auto reload, despite already pressed button was not fired
Various minor optimizations and adjustments ( 7 sub-items )

A healthy and hopefully great 2025 πŸ™‚ to all,
this update comes again with some bugfixes, one of them we even added ourselves in the last update πŸ˜πŸ˜„ and the last original alternative skins from Crytek, from Warhead and Crysis 1. The change in the firing mode "Rapid" should be noticed in the gunplay, as you can now save yourself the trouble of pressing/spamming the fire button several times during/after reloading.

Thanks to GraafiK / PoK and FAPP for reporting two of the bugs fixed in this update.

Patch Notes ( v.2.0.1095.0 )
Added a DSG1 green camo and snow cama skin to the Add-ons
Fixed the wildcard for the Add-ons system, mentioned in the server update, also here for servers created from the client
Fixed that the wrong status was sporadically displayed on the RadarKit ( Successful | Canceled )
Fixed that the scanning duration did not match the animation in the RadarKit
Fixed that the reload delay has not worked correctly on the MP5
Various minor optimizations and adjustments ( 2 sub-items )

Since we had to fix two errors in XML files in this update, it unfortunately has to be a Mandatory Update so that nobody gets kicked from a server when file check is enabled on it.

Thanks to GraafiK / PoK for reporting two of the bugs fixed in this update.

» Available from the 2024-12-28.



UPDATE


CRYSERV CLIENT  Game Client - Voluntary Update

Patch Notes ( v.2.0.1094.1 )
Added the Crysis 1 FY71 skin and the Crysis Warhead SCAR skin to the Add-ons
Fixed problems in the environment layer system with large maps and some object classes
Fixed that it was not possible to repair team limited vehicles with the "MultiTool" when the limit was reached


Patch Notes ( v.2.0.1094.0 )
Add-ons system added to the menu for easy client-side customizations
Removed the HD US-Nanosuit from the installation routine, this is now 38 MB smaller
Various minor optimizations and adjustments ( 12 sub-items )

Probably the last update for 2024, but as we think with a great new option for you players ... in this version, an Add-ons section has been added to the menu, where you can easily find new and primarily cosmetic content in the future. For this initial version of this system, HD versions of the Nanosuits have been added, which you can download and activate there.

And just in case there really is no more update this year ... We wish you and your loved ones a Merry Christmas πŸŽ„ and a Happy New Year 2025 πŸ™‚.

» Available from the 2024-12-22.



UPDATE

CRYSERV CLIENT  Game Client - Mandatory Update

Patch Notes ( v.2.0.1093.1 )
Fixed that the personalized distance of the third-person camera was not applied after a restart
Fixed that the personalized setting of the dynamic view tracking of the third-person mode was not applied after a restart


Patch Notes ( v.2.0.1093.0 )
Fixed that gut turrets can briefly firing at the last active target when reactivated after a team change
Fixed that the VehicleMOACMounted class caused too much damage to the US_hovercraft and Asian_hovercraft
Fixed incorrectly positioned building icons on the radar when using tripod weapons
Various minor optimizations and adjustments ( 6 sub-items )

Since we had to fix errors in XML files in this update, it unfortunately has to be a Mandatory Update so that nobody gets kicked from a server when file check is enabled on it.

» Available from the 2024-12-01.



UPDATE

CRYSERV - PHOENIX, PHOENIX-BASE & nTEC 2.0  Server Files - Mandatory Update

Patch Notes ( v.1.0.1077.4 )
Phoenix: Fixed that the wildcard for the client-side Add-ons system did not work as intended
Phoenix: Fixed that the reload delay has not worked correctly on the MP5
Phoenix: Default.pak and Modified.pak updated

Since two XML files have changed in this update, server operators will need to replace the *.pak file to ensure that nobody gets kicked from the server when file check is enabled on it.


Patch Notes ( v.1.0.1077.3 )
Phoenix: Fixed that it was not possible to repair team limited vehicles with the "MultiTool" when the limit was reached
Phoenix: Added exceptions for the entries contained in the Add-ons system, to the file check system
Phoenix: Default.pak and Modified.pak updated
Phoenix: Lua-API-documentation revised
nTEC: Obsolete HQ damage display on a hit removed, as this is already showed in the panel
nTEC: Fixed that it was not possible to repair team limited vehicles with the "MultiTool" when the limit was reached
nTEC: Fixed that it was not possible to spawn the "Civ_Car1" with the modification "Police" in other colors
nTEC: Fixed that it was not possible to change the time of day with the server command β€œmap”

Since an XML file has changed in this update, server operators will need to replace the *.pak file to ensure that nobody gets kicked from the server when file check is enabled on it.


Patch Notes ( v.1.0.1077.2 )
nTEC: Player exceptions for latency limits removed from the Core.Config.lua and moved to the external database
nTEC: Chat Command β€œusergroup” possible syntaxes extended accordingly
nTEC: Version number increased to 2.0.1021 ( complete update necessary )

Patch Notes ( v.1.0.1077.1 )
nTEC: Plugin β€œgun-turrets” revised and extended in functionality
nTEC: Various minor optimizations and adjustments ( 7 sub-items )

This update allows you to use gun turrets for a dynamic and team-based object ( bunkers, factories or energy sites are understood as objects here ) protection in Power Struggle. We found these new possibilities to be great in our tests and think it's a logical extension of the existing game elements. We hope you feel the same way πŸ™‚ ..

As with most things in CryServ, server operators can use the new possibilities, but they don't have to.

Patch Notes ( v.1.0.1077.0 )
Phoenix: Fixed that gut turrets can briefly firing at the last active target when reactivated after a team change
Phoenix: Fixed that the VehicleMOACMounted class caused too much damage to the US_hovercraft and Asian_hovercraft
Phoenix: Default.pak and Modified.pak updated
nTEC: Fixed a hidden bug in the Intelli-Reload system that caused OnReload to also be executed after OnInit in plugins
nTEC: Various minor optimizations and adjustments ( 9 sub-items )

Since some XML files have changed in this update, server operators will need to replace the *.pak file to ensure that nobody gets kicked from the server when file check is enabled on it.

» Available from the 2024-12-01.



UPDATE


CRYSERV CLIENT  Game Client - Mandatory Update

Patch Notes ( v.2.0.1092.2 )
Fixed problems with third person camera positioning while using tripod weapons in tight places
Fixed that tripod weapons became unusable when players disconnected while using them
The Scoreboard mute function now also mutes the chat and radio chat of a player locally ( Credits for the idea to FAPP )
Button added to the menu that allows players to check for voluntary updates and download them if they want
Various minor bug fixes and adjustments ( 14 sub-items )

Updating to Voluntary Updates
Since we have noticed that Voluntary Updates are rarely installed, even though they can contain important improvements, we have adapted the multiplayer menu so that you can now also download and install these updates conveniently from within the game ( the Steam Deck is excluded ).

Local Muting of Players ( Voice, Chat, Radio )
You can use the local mute function in the Scoreboard by pressing the space bar when the Scoreboard is open and clicking on the loudspeaker symbol for the desired player with the mouse.


Patch Notes ( v.2.0.1092.1 )
Fixed that weapons / items of other players being invisible when restarting maps until they changed them once
Fixed several character animation errors
Various minor bug fixes and adjustments ( 7 sub-items )

We are now back πŸ™‚. After the numerous updates in 2024, this time-out of six weeks was urgently needed πŸ˜„. We start with a small update in which we take care of some more bugs that have always been part of Crysis Wars.

Patch Notes ( v.2.0.1092.0 )
Fixed that that the mouse was sporadically not displayed when a player was kicked from the server and reconnected
Fixed that the suit-shortcut for cloak-mode could unintentionally trigger the cloak-mode during interactions
Fixed that the malfunction indicator was triggered when vehicles were frozen and remained permanently active
Fixed incorrect/glitchy display of the orientation of tripod weapons for third parties
Fixed several bugs that occurred when players were frozen on tripod weapons
Fixed several bugs that occurred when players were frozen on ladders
Fixed that tripod weapons could become unusable when frozen
Fixed that vehicles could become unusable if only the player was frozen in them
Fixed that the vehicle engines were switched off by freezing when this was deactivated on the server
Fixed that the repair effect and sound was sporadically played when disarming with the Multitool
Various minor adjustments ( 1 sub-item )

With the revised suit-shortcuts, I noticed after the release in the game that the changed selection for Cloak-Mode is occasionally triggered accidentally in the heat of battle when picking up items. I have therefore reworked the whole thing a bit so that it should no longer lead to unintentional triggering of the Cloak-Mode in this way.

Since some of the bugs fixed in this version had to be fixed on the client and server side, a Mandatory Update.

» Available from the 2024-10-05.


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