updated
CRYSERV CLIENT
Game Client - Mandatory Update
Patch Notes ( v.2.0.1102.7 )
• Fixed that a duplicate indication that the weapon has been picked up could be displayed for the hoster of the client server
• Fixed the sporadic indication that the ammunition is already full for the hoster of the client-server
• Fixed several other bugs that specifically affected only the hoster of the client-server
Patch Notes ( v.2.0.1102.6 )
•
The system for automatically picking up ammunition has been completely revised
→
Ammunition at normal height is now also recognized
→
Incendiary ammunition magazines are now recognized
→
SCAR / FY71 grenades are now recognized
→
Ammunition in weapons is now recognized
→
Fixed the sporadic indication that the ammunition is already full
•
Added CVar "cl_autoAmmoPickup" to activate / deactivate the feature ( deactivated by default )
•
Fixed that the trigger direction of claymores was displayed incorrectly on the icon
•
Various minor optimizations and adjustments ( 4 sub-items )
Patch Notes ( v.2.0.1102.5 )
•
Added a direct button for toggling the optical sight
•
Added CVar "cl_toggleOpticalSightsSequentially" - Alternative operating mode of the new direct button for the optical sight
•
Changes in the console to additional, intended options / CVars are now saved directly and permanently
→
CVar: hud_showHostileGrenadeIcons
→
CVar: cl_toggleOpticalSightsSequentially
•
The speed mode now behaves like the cloak mode when the complete energy is used up
•
Only attachments for weapons that are actually attached to them are now added to the inventory when they are picked up
•
Various minor optimizations and adjustments ( 5 sub-items )
Especially in non-vehicle maps and outside of power struggle, there is often not enough time to quickly change the optical sight on a weapon that has been picked up. Therefore, we have also added a configurable direct button for this, there are two operating modes, the standard mode, always prioritizes the SniperScope for the DSG1 and GaussRifle, alternatively the AssaultScope ( depending on what the player has in his inventory ) for all other weapons it is the AssaultScope.
In principle, players only switch between the available or selected visor and the iron sights when they press the button. Changes made through the weapon modification menu or buy menu always have priority, because it is a conscious decision. The second operating mode, which players can activate via the CVar, simply switches through all the optical sights in their inventory one after the other.
The speed mode has been adjusted, as the Nanosuit remained in this mode when a player had used up all the energy and did not regenerate unless he stopped or changed the mode himself ... Now, as with the cloak mode, players automatically switch back to armor mode and the energy starts to regenerate. In this way, players can continue sprinting until they have enough energy and then switch back to speed mode.
Patch Notes ( v.2.0.1102.4 )
•
Fixed that the vertical horizon was not displayed for custom flyable vehicles
•
Fixed that the fists were not lowered when switching from third to first person view
•
Fixed that the frozen layer was displayed too brightly in one of the add-ons
•
Various minor optimizations and adjustments ( 2 sub-items )
Patch Notes ( v.2.0.1102.3 )
•
Fixed the visual deviations in one of the add-ons due to incorrect MTL parameters
Patch Notes ( v.2.0.1102.2 )
•
Various minor optimizations and adjustments ( 4 sub-items )
Patch Notes ( v.2.0.1102.1 )
•
Added mouse wheel scrolling for the map selection list for creating client servers
•
Fixed that ammo for the GrenadeLauncher attachment was displayed in the buy menu even though players did not own it
•
Fixed incorrectly positioned symbols on the radar when using ladders
•
Various minor optimizations and adjustments ( 7 sub-items )
If you have installed a lot of maps for the game, you have to click very often when only a maximum of nine are displayed at the same time to create a client server with the desired maps. We have therefore also added support for scrolling with the mouse wheel in this list.
Perhaps you also found it irritating to have ammunition listed in the buy menu for the SCAR and FY71 for something you don't even have in your inventory ... like for the grenade launcher attachment π.
Patch Notes ( v.2.0.1102.0 )
•
Adjustments made to fix the connection problem of some players on online servers hosted in the same local network
•
Added menu option for alternative connection method to local network servers
•
Added tracer effects to the machine guns of the Anti-Aircraft tank
•
Accuracy of the Anti-Aircraft tank improved, as it was always inferior to a VTOL
•
Various minor optimizations and adjustments ( 14 sub-items )
To solve the problem of a very small percentage of players not being able to configure their routers to join an online server hosted on their local network, we have now changed the way they connect to these servers.
The new standard is the new connection method for players who are in the same local network, who had no problems, can activate the option in the menu and connect as before - in the end it only makes a difference for people who were affected by it, the only additional possibility this offers is that it is possible to test whether external players can connect to the locally hosted server(s).
In general, this is a very specific error, which is usually always due to the router and its settings ( Problems with NAT Loopback ).
» Available from the 2025-02-22.
CRYSERV - PHOENIX, PHOENIX-BASE & nTEC 2.0
Server Files - Mandatory Update
Patch Notes ( v.1.0.1084.2 )
• Phoenix: Only attachments that are actually attached to weapons are now added to the inventory when they are picked up
Patch Notes ( v.1.0.1084.1 )
•
Phoenix: Default.pak and Modified.pak updated
•
Phoenix: Various minor optimizations and adjustments ( 2 sub-items )
Patch Notes ( v.1.0.1084.0 )
•
Phoenix: Adjustments made to fix the connection problem of some players on online servers hosted in the same local network
•
Phoenix: Default.pak and Modified.pak updated
•
Phoenix: Various minor optimizations and adjustments ( 4 sub-items )
Since some XML files have changed in this update, server operators will need to replace the *.pak file to ensure that nobody gets kicked from the server when file check is enabled on it.
» Available from the 2025-02-22.
CRYSERV CLIENT
Game Client - Mandatory Update
Patch Notes ( v.2.0.1101.0 )
• Added mouse wheel scrolling for Mouse & Keyboard Setup and Add-ons list
• Added CVar "g_fastItemChange" - Whether items can be changed more quickly
• Added that the password entry can also be confirmed with the ENTER key
• Fixed that the server name and IP : Port info was sporadically not displayed on the scoreboard
• Fixed that the third person animation when changing items / weapons was considerably slower than the first person animation
• Fixed that in the speed display of the parachute, the numbers still sporadically jumped back and forth quickly at maximum speed
• Fixed that in the third person view of the character, pressing C was switching to first person if no attachments were available
• Fixed two misleading namings in the GamePad button assignment ( were named more appropriately )
• Fixed that the game tried to download the no longer existing crysis.xml file at startup
• Fixed that the game still searched for official updates at startup ( the last official patch was released in 2009 )
• Various minor optimizations and adjustments ( 10 sub-items )
Even though Crytek has now officially announced that they have stopped working on Crysis 4, this certainly doesn't spoil the fun of playing Crysis. So here's another
MAXIMUM UPDATE for you to improve your gaming experience even further π.
» Available from the 2025-02-15.
CRYSERV - PHOENIX, PHOENIX-BASE & nTEC 2.0
Server Files - Voluntary Update
Patch Notes ( v.1.0.1083.0 )
• Phoenix: Added CVar "g_fastItemChange" - whether items can be changed more quickly
• Phoenix: Lua-API-documentation revised
• nTEC: Option and necessary adjustments implemented for the added CVar
• nTEC: Chat command βconfigβ extended by additional possibilities
• BASE: Chat command βconfigβ extended by additional possibilities
Server operators who want to use the new feature of being able to change items and weapons faster can update their servers ( nTEC and BASE related ), further changes were not made by me in this update. However, the Phoenix.dll should be updated to this latest version.
» Available from the 2025-02-14.
CRYSERV CLIENT
Game Client - Mandatory Update
Patch Notes ( v.2.0.1100.0 )
• Added direct options to toggle the silencer and laser sight and extended the mouse and keyboard key assignments accordingly
• Added CVar "g_itemMassMultiplier" - Adjustment of the inertia caused by the current item / weapon
• Mouse and keyboard key assignments have been partially regrouped and named more clearly for better understanding
• Fixed that the numbers of the speed display could flicker at maximum speed due to the removed original artificial speed limit
• Fixed that players with exactly 0 health points did not die ( original game error, known as 0 HP bug )
• Various minor optimizations and adjustments ( 19 sub-items )
Quickly removing or attaching the Laser Sight or the Silencer was always a bit awkward, so we simplified the whole thing a bit. There are now direct buttons for this which you can freely reassign according to your wishes in the button assignments, the standard assignment is
K for the
Silencer and
L for
LAM / LAMRifle. Support for the Buy Menu is of course also included, including a memory function for the laser color of your choice and the flashlight is also supported, so you could now theoretically give morse code π.
With the added CVar it is possible to noticeably increase the speed of the gameplay according to the server-sides value, I have set it in the pre-configuration of the SSM's so that a value of 0.2 applies to standard maps without vehicles, but you can also check the used value of the server operator at any time with the βconfigβ chat command.
We hope that we have been able to meet the wishes of some players with these changes π.
» Available from the 2025-02-09.
CRYSERV - PHOENIX, PHOENIX-BASE & nTEC 2.0
Server Files - Mandatory Update
Patch Notes ( v.1.0.1082.0 )
• Phoenix: Fixed that players with exactly 0 health points did not die ( original game error, known as 0 HP bug )
• Phoenix: Added CVar "g_itemMassMultiplier" - Adjustment of the inertia caused by the current item/weapon
• Phoenix: Various minor optimizations and adjustments ( 13 sub-items )
• Phoenix: Lua-API-documentation revised
• Phoenix: Default.pak and Modified.pak updated
• nTEC: Fixed that players with exactly 0 health points did not die ( original game error, known as 0 HP bug )
• nTEC: Various minor optimizations and adjustments ( 16 sub-items )
• nTEC: Version number increased to 2.0.1024 ( complete update necessary )
• BASE: Various minor optimizations and adjustments ( 2 sub-items )
Since some XML files have changed in this update, server operators will need to replace the *.pak file to ensure that nobody gets kicked from the server when file check is enabled on it.
» Available from the 2025-02-09.
CRYSERV CLIENT
Game Client - Mandatory Update
Patch Notes ( v.2.0.1099.0 )
• Added speed indicator to the Helicopter, VTOL and Parachute & Revision of the Vehicle HUD
• Added a information to START THE ENGINE(S) when this feature is activated on a server
• Fixed that in part fatal behavior of the GaussCannon in third person view as modifications for additionally vehicles
• Fixed that players could buy more ammunition in vehicles with the quick buy button than was possible on client-servers
• Fixed that ammunition could no longer be purchased for the vehicle itself in supply vehicles on client-servers
• Fixed that the score panel was no longer visible when players tried to open the map in AFK mode
• Fixed that the autofire function fired unintentionally after reloading under certain circumstances
• Fixed that the military tank track systems were displayed blurred
• Fixed that the engine was not displayed in red in vehicles when it was deactivated via the Lua API
• Fixed misleading localization entries in Power Struggle in all three languages
• Fixed that the FPS and Ping display were not displayed in red during an EMP
• Fixed that the unlimited ammo CVar in MP has not worked as intended besides the whole feature was reworked
• Removed the syntax listing for synonyms ( give, pp, power ) of console commands on client-servers
• Inverted listing of possible resolutions, so that the native resolution is always at the top
• Various minor optimizations and adjustments ( 39 sub-items )
In this update, you can marvel at the
sharpest military tank track system you've ever seen in
Crysis π€©. Plus, you can now see exactly how fast you'll hit the ground in case your parachute doesn't open again π ... or just in a controlled glide π ... new speed records for airworthy vehicles can finally be set ... because there is now a speed display here too! We also added a hint that you have to start the engine(s) of a vehicle, for all those who were desperately pressing on their keyboard and asked themselves WTF π€¬ when the engine start button feature was activated on a server π.
Of course, we have also fixed bugs that we have found or that have been reported by third parties, as in almost every update ... as well as made a ton of other little tweaks and optimizations for you, to have the best Crysis Wars
Nanosuit experience
possible π.
Thanks to
GokuTM and
76th for reporting two of the bugs fixed in this update.
» Available from the 2025-02-01.
CRYSERV - PHOENIX, PHOENIX-BASE & nTEC 2.0
Server Files - Mandatory Update
Patch Notes ( v.1.0.1081.0 )
• Phoenix: Various minor optimizations and adjustments ( 14 sub-items )
• Phoenix: Lua-API-documentation revised
• Phoenix: Phoenix: Default.pak and Modified.pak updated
• nTEC: Various chat commands extended by some syntaxes and improved the usability
• nTEC: Version number increased to 2.0.1023 ( complete update necessary )
Since some XML files have changed in this update, server operators will need to replace the *.pak file to ensure that nobody gets kicked from the server when file check is enabled on it.
» Available from the 2025-02-01.
CRYSERV CLIENT
Game Client - Mandatory Update
Patch Notes ( v.2.0.1098.0 )
• Revised picking up of incendiary ammunition and grenades for the grenade launcher attachment
• Added to the FGL40 also a reload indicator, so players can see when the next shot is ready
• Further optimization of the revised weapon reload times
• Fixed that players could buy ammunition outside of service zones
• Fixed that you could not get ammunition in service zones for a spawned MP5, SPARC and PAX on a client server
• Auto complete entries on client servers extended by vehicle modifications
• SCARTutorial rubber bullet magazine increased from 30 to 40 rounds
→ Standardization with the SCAR standard magazine
• SCAR incendiary ammunition magazine reduced from 40 to 30 rounds
→ Standardization with the FY71, besides in the buy menu there are also only 30-round magazines for this type of ammunition
Another update, because the animation times on servers were not kept correctly for some weapons, so we had to add another variable, especially for the servers. With this last adjustment we think we have finally found the perfect compromise between weapon handling and visual immersion.
Thanks to
GraafiK / PoK for reporting one of the bugs fixed in this update.
» Available from the 2025-01-19.
CRYSERV - PHOENIX, PHOENIX-BASE & nTEC 2.0
Server Files - Mandatory Update
Patch Notes ( v.1.0.1080.0 )
• Phoenix: Revised picking up of incendiary ammunition and grenades for the grenade launcher attachment
• Phoenix: Further optimization of the revised weapon reload times
• Phoenix: Fixed that players could buy ammunition outside of service zones
• Phoenix: SCARTutorial rubber bullet magazine increased from 30 to 40 rounds
→ Standardization with the SCAR standard magazine
• Phoenix: SCAR incendiary ammunition magazine reduced from 40 to 30 rounds
→ Standardization with the FY71, besides in the buy menu there are also only 30-round magazines for this type of ammunition
• Phoenix: Anti-Cheat times adapted to new reloading times and the detection time of the rocket launcher has been revised
• Phoenix: Phoenix: Default.pak and Modified.pak updated
• nTEC: Fixed that players could buy ammunition outside of service zones
Since some XML files have changed in this update, server operators will need to replace the *.pak file to ensure that nobody gets kicked from the server when file check is enabled on it.
» Available from the 2025-01-19.
CRYSERV CLIENT
Game Client - Mandatory Update
Patch Notes ( v.2.0.1097.0 )
• Fixed the Hurricane not firing when the fire button was pressed while reloading, after reloading ( Hotfix )
• Fixed that weapons were sporadically blocked for a short time after reloading ( Hotfix )
• Fixed that the assigned nanosuit direct buttons did not work when the player was on ladders, in vehicles or in free fall
• Fixed that the rotor animation of the helicopter was jerky ( credits & thanks to 76TH for this fix )
• Fixed the sporadic switch back to first person when firing the secondary weapon in third person with dual weapons
• Standard assignment for new profiles for changing seats changed from 0 to C ( C like change seats )
• Standard assignment for new profiles for toggling the night vision device changed from I to N ( N like Night Vision or Nano Vision )
• Added a command overview for the added console commands on client servers
→ cc commands or cc help
• Update to the official V6 version of the C1 launcher ( We used an intermediate version until now )
Due to two things that we unfortunately did not notice during our work on the last version, we unfortunately have to publish a
Hotfix for yesterday's client. This also applies to the server dlls and associated mod paks.
» Available from the 2025-01-16.
CRYSERV - PHOENIX, PHOENIX-BASE & nTEC 2.0
Server Files - Mandatory Update
Patch Notes ( v.1.0.1079.0 )
• Phoenix: Fixed the Hurricane not firing when the fire button was pressed while reloading, after reloading ( Hotfix )
• Phoenix: Fixed that weapons were sporadically blocked for a short time after reloading ( Hotfix )
• Phoenix: Default.pak and Modified.pak updated
• Misc: Update to the official V6 version of the C1 launcher ( We used an intermediate version until now )
Since some XML files have changed in this update, server operators will need to replace the *.pak file to ensure that nobody gets kicked from the server when file check is enabled on it.
» Available from the 2025-01-16.
CRYSERV CLIENT
Game Client - Mandatory Update
Patch Notes ( v.2.0.1096.0 )
• Service zones in Power Struggle revised, players can now also get ammunition for handguns in vehicles there
• Availability of proto-weapon ammunition changed for balancing reasons
→ Ammunition for the TAC and Singularity Tank is now only available in the service zones of factories
→ Ammunition for portable prototypes is now only available in the buy and service zones of factories and bunkers
• Due to the reduced availability of TAC and Singularity ammunition, these have been reduced to 200 PP across the board
• TAC and Singularity tanks now have an ammunition capacity of two rounds, so an additional projectile can be purchased directly
• Price adjustment of incendiary ammunition from 50 to 25 PP
• Fixed that the spread of the mounted AlienMOAC's was considerably too high, these are now consistent with the Alienmount
• Fixed that players could pick up additional 300 rounds of ammo for the MP5, now it's 150
• Fixed that players could not pick up incendiary ammunition and grenade launcher ammunition from weapons
• Fixed the faulty first and third person SPARC muzzle flash effect
• Fixed reload animation of the FGL40 and Shotgun when there is less ammunition in the inventory than needed
• Fixed that the AY69 becoming unusable in zoom mode when changing fire mode with "Legacy Iron Sight" enabled
• Fixed that sitting in a supply vehicle, ammunition was hidden and therefore not available
• Fixed that the menu configuration for toggling the seats was incorrectly assigned and did not work as expected
• Fixed that sitting in a vehicle, the number keys could not be used for the buy menu
• Fixed that the reload time of weapons was shorter than the animation time for reloading
• Fixed the third person reload animation taking longer than the reload itself and in first person
• Fixed that the muzzle flash effect was no longer displayed when switching from 3rd to 1st view
• Various minor optimizations and adjustments ( 59 sub-items ( only fixed bugs this time ) )
An incredible 71 bug fixes have been added up in this update ... and the best thing is, only three of them are our own bugs that had crept in π. In addition, the functionality of the service zones in Power Struggle has been expanded.
Since we had to make changes to the XML files in this update, it unfortunately has to be a Mandatory Update so that nobody gets kicked from a server when file check is enabled on it.
Thanks to
GraafiK / PoK and
ΠΠ»ΠΈΠ½ΡΠΈΠΊ for reporting three of the bugs fixed in this update.
» Available from the 2025-01-15.
CRYSERV - PHOENIX, PHOENIX-BASE & nTEC 2.0
Server Files - Mandatory Update
Patch Notes ( v.1.0.1078.0 )
• Phoenix: Revision of the functionality of service zones in Power Struggle
• Phoenix: Various minor optimizations and adjustments ( 39 sub-items ( only fixed bugs this time ) )
• Phoenix: Default.pak and Modified.pak updated
• nTEC: Revision of the functionality of service zones in Power Struggle
• nTEC: Fixed that it was possible to buy the PAX in small proto factories even though it was disabled
• nTEC: Fixed that it was not possible to buy a TACGun in small proto factories if the TACGunEX was additionally activated
• nTEC: Version number increased to 2.0.1022 ( complete update necessary )
A few small adjustments, some bug fixes in the original code ... nothing more really π , ... when I created the new Phoenix.dll today, I was surprised that it had added up to over 900 lines of C++ code that had to be changed π.
As many XML files have changed and are also prerequisites for the new client version in C++, this must be a Mandatory Update, server operators will need to replace the *.pak file to ensure that nobody gets kicked from the server when file check is enabled on it.
» Available from the 2025-01-15.
CRYSERV CLIENT
Game Client - Mandatory Update
Patch Notes ( v.2.0.1095.1 )
• Added the Crysis 1 Shotgun skin and the Crysis Warhead AY69 skin to the Add-ons
• Revised the description of some Add-ons
• Fixed that Ready to Scan was no longer displayed on the Radarkit ( has crept into the last update )
• Fixed that the automatic zoom was not reset when reloading under certain conditions
• Fixed a sound bug that occurred when switching the view mode with a MOAR weapon
• Fixed that in fire mode "Rapid" after a auto reload, despite already pressed button was not fired
• Various minor optimizations and adjustments ( 7 sub-items )
A healthy and hopefully great 2025 π to all,
this update comes again with some bugfixes, one of them we even added ourselves in the last update ππ and the last original alternative skins from Crytek, from Warhead and Crysis 1. The change in the firing mode "Rapid" should be noticed in the gunplay, as you can now save yourself the trouble of pressing/spamming the fire button several times during/after reloading.
Thanks to
GraafiK / PoK and
FAPP for reporting two of the bugs fixed in this update.
Patch Notes ( v.2.0.1095.0 )
•
Added a DSG1 green camo and snow camo skin to the Add-ons
•
Fixed the wildcard for the Add-ons system, mentioned in the server update, also here for servers created from the client
•
Fixed that the wrong status was sporadically displayed on the RadarKit ( Successful | Canceled )
•
Fixed that the scanning duration did not match the animation in the RadarKit
•
Fixed that the reload delay has not worked correctly on the MP5
•
Various minor optimizations and adjustments ( 2 sub-items )
Since we had to fix two errors in XML files in this update, it unfortunately has to be a Mandatory Update so that nobody gets kicked from a server when file check is enabled on it.
Thanks to
GraafiK / PoK for reporting two of the bugs fixed in this update.
» Available from the 2024-12-28.